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The fields of VR and AR are exploding and design for these experiences differ significantly from the tried and tested methods of UX. Although many principles can be adjusted and realigned to virtual reality design, for many UX specialists, the requirements are outside their comfort zone.
In this month’s FSC Social, we’ll be considering existing UX principles in the context of VR and AR and discussing how they can be applied in this experiences. We’ll also chat about new considerations and how we can build our skills and knowledge in these areas. We’ll follow the practical session with a fireside chat from Alex Horton on his experiences with VR and AR through successful car launches, the Shard launch, the DeadMau5 VR experience through his unique lens based on his background working on some of the most influential video games. VFX and creative experiences.
FSC Advisor Alex Horton is the Director of Horton Designworks LTD, where he creates some of the most memorable experiential, virtual and interactive experiences for companies such as Nike, Jaguar, Absolut and more. Alex is also former Art Director of Rockstar Games, where he worked on games such as Grand Thief Auto 3. Alex is an expert in AR and VR design and will be sharing his insight framed through his experiences and background.
The FSC Social
The FSC Social is a chance to gain new knowledge around subjects from experts in their field while you chill and chat with members, collaborators, and other innovators over a few drinks and great local food. Every month there are different presenters and speakers around different themes.
Sign up for free and join us at our unique FSC Offices on the 6th Floor of Peckham Levels.
We can’t wait to see you there.